Audio Damage AD054 Other Desert Cities v1.0.9 VST VST3 AU AAX

Audio Damage AD054 Other Desert Cities v1.0.9 VST VST3 AU AAX

Audio Damage AD054 Other Desert Cities v1.0.9 VST VST3 AU AAX [WIN MAC LINUX]

Other Desert Cities, named after a famous sign on the I-10 highway leaving Los Angeles, is a workshop for creativity. As its namesake implies, there are many strange and wonderful things lurking inside. With six algorithms, each with its own unique personality, and extensive modulation capabilities, Other Desert Cities can fill multiple niches, from basic stereo dual delays to never-before-heard granular pitch-shifting chaos.

ALGORITHMS:

  • 01 – Desert Shores Stereo Delay. This is a standard dual delay, with basic EQ, saturation, crossfeed, and spread
  • 02 – Mecca Reverse Delay. A normal dual delay, except the repeats play backwards
  • 03 – Cactus Dual-Delta Delay. This is more like a pair of tape delays in use, with individual speed controls and pitch quantizing
  • 04 – Thermal Mullti-Tap Delay. A dual multi-tap, with spread, crossfeed, and basic EQ
  • 05 – Mirage Multi-Head Delay. Imagine if you had a tape delay, but the head was like the rotating head in a VCR. Experimental, strange, and wonderful
  • 06 – Sky Valley Granular Delay. A pitch-shifting granular delay, with control over grain size and scatter, and with EQ

MODULATION

Other Desert Cities includes a full suite of modulation. Using two tempo-synced variable waveshape LFOs and an envelope follower sourced by either the main inputs or a sidechain input, nearly every control in the entire user interface can be modulated extensively, opening up new dimensions of sonic possibility.

DIFFUSOR

Other Desert Cities also includes a diffusor, for “smearing” the feedback path, and bringing ODC near the realm of reverb (especially with the Thermal multi-tap algorithm.)

LEVELS

Other Desert Cities’ secret superpower is its I/O control. Every aspect of the signal chain’s gain structure can be controlled and modulated. You don’t have to wish for ducking in this delay. Anything can be ducked, panned, oscillated, enveloped, and controlled to your heart’s content. Note that the Mute and Input Level controls are input levels to the delay block and do not affect the dry signal; this enables “tails” behavior, and the ability to use an insert effect like a send.

ADDITIONAL FEATURES

Cross-platform XML-based preset manager.
Hi-Dpi/Retina capable resizable user interface.

v1.0.9

Fixes:
> Modulation assigned to the Mix and Regen knobs did not modulate. Now it modulates.
> Many small bug fixes and optimizations.
Changes:
> After you have opened v1.0.9 at least once, there will be a file named “odc_settings.txt” in the root of the ODC Presets folder. The last entry in the settings list is openGLmode=”1″. If your copy of ODC opens to a blank panel but otherwise works, you can change the 1 to a 0 and re-instance ODC, and it should be working. (This turns off OpenGL rendering.) ODC also saves your last UI size now. Every time you resize the plugin window, it is stored in this file, and the nexxt time you instance, it will be that size.

LINUX USERS PLEASE NOTE!!!
Versions 1.0.7 and 1.0.9 are built against a later glibc than is included in Ubuntu 18. We were made aware of this error late in the process for 1.0.9, and were not able to remedy it. v1.0.10 will be built against Ubuntu 18, and this should alleviate the problems that some users are experiencing. Sorry about this. nOOb mistake on our part.

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