Forestkeeper Evolution DRAGON v1.1 KONTAKT
Size 2 Gb
Evolution is a powerful and massive sample collection of sound design tools created for writing tracks in the styles of hybrid soundtrack and trailer.
Handmade hybrid cinematic instrument for modern composers and sound designers. This sample library aimed primarily at Film, Tv, Video Game and media composers. 3,6 GB of content and over 120 instruments.
The main product’s feature is easy customization, that saves your time. Its powerful rhythmic sequencer allows you to make own underscore patterns and simplify your work as never before.
Evolution: Dragon – the first brand new instrument from our Signature series, born out of insomnia, built around composer and sound designer Arseni Khodzin and composer/programmer Evgeny Emelyanov. Additional editing and recording content: Arthur Basov. Custom 3D graphic user interface design: Alex Pashuk and Igor Strelnikov.
This sample library is specialized in creating cinematic/hybrid trailer music. The main product’s feature is easy customization, that saves your time. Its powerful rhythmic sequencer allows you to make own underscore patterns and simplify your work as never before.
The hybrid scoring tool includes all “must have” elements for creating real Hollywood trailer sound design and will be useful not only for composers but for everyone who has relation to film/game trailer industry. “Our main goal was to create something special that helps to make easy and fast music score”
Evolution: Dragon includes :
48 Whoosh Hits
36 Sub Hits
30 Short Hits
48 Tonal and Untonal Risers
26 Hybrid Bass Riffs
48 Bass Pulses Designer
24 Mid Pulses Designer
48 High Pulses Designer
24 Click Rhythms Designer
And over 120 Synth Patches
This library contains high quality recorded, ready to work instruments and designed rhythmic elements, synths, basses pads and other types of instruments designed with both acoustic and synth sources. The main part of Evolution is ready-to-work flexible rhythm designer, which allows you to put various rhythmic elements to the tracks simply and fast.
Bogatyr user interface was built for easy customization, keeping you focused on your workflow. It allows you to change not only rhythm patterns (1/4, 1/8, 1/16, 1/32, 1/4T, 1/8T, 1/16T, 1/32T) in rhythmic type of patches but to change the whole structure of the samples as well. One of the problems in modern scoring sample instruments is transformation from one rhythm pattern to another, that can lead to wrong dynamics. This is especially clearly seen when we need to shift the weak and strong beats of the loop.
Our library includes two types of rhythmic instruments. Standart and Beat Machine:
Small attack/release values. Ability to change the whole structure of the samples to get the correct location of the weak and strong beats.
Less CPU load. Better high pitch/tune transformation.
Our engine contains over 16000 lines of code and includes many engine controls, including Tempo-Host-Synced Step-Sequencer, Gate, Pan and Filter Controls. Two tempo-synced/not-synced modulations. Main Hybrid Control knob, Glitch/Randomizer, Effect Controls, Purge Mode, Gate Decay, Glide, Stereo Control, Whoosh control and presets.
Demo Preview:[adinserter block=”1″]
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