James Hurr From Demo To Dancefloor TUTORIAL

 James Hurr From Demo To Dancefloor TUTORIAL

James Hurr From Demo To Dancefloor TUTORIAL

If you’ve got a folder of unfinished projects, or you find it hard to develop an idea into a finished track that you can send out to labels, this new masterclass from Mark Knight’s studio partner, James Hurr, is for you.

Returning to the Mixtank after the success of his best-selling ‘How To Make A Tech-House #1’ course, James Hurr delivers a brand new 2-hour masterclass that will show you how to take an idea and develop it into a fully-fledged heater for the dancefloor.

Covering every aspect of the production process, James demonstrates how he works with clients as an engineer and turns great ideas into club tracks, showing you how he develops each element and idea within the project to bring it to life – an approach that relies on making use of what is already there rather than adding more and more. Over the course of two hours, he’ll show you ways of working that you can apply to your own projects that will help you take an unfinished project and bring it back to life with energy and originality.

You’ll learn:

  •  How to turn an idea into a club-ready track
  •  How to develop a full arrangement using just a few foundational elements like a simple bassline and rough melodic ideas
  •  How to develop your idea without creating new parts
  •  How to make the most out of the existing elements in your track by re-using or re-imagining
  •  How to reference your production against another to understand what is missing from your mix, and how you can get your track to the same standard

As an engineer who has worked with the likes of Mark Knight and Prok:Fitch, James’ unique talent to see the potential in a client’s idea and work with them to turn it into a fully-fledged hit has seen him enlisted by labels like Defected, Toolroom, Universal and many more.

Chapters:

1. Introducing The Session
2. Creating A Thumping Kick
3. Tightening The Groove
4. Beefing Up The Low-End
5. Reviewing The FX & References
6. Creating The Arrangement
7. Producing A New Lead
8. Completing The Arrangement
9. Sampling YouTube Vox
10. Crafting Vocal Shots
11. Balancing Group Buses
12. Concluding The Mix

DAW – Cubase

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