Just Sound Effects Water In Motion WAV

Just Sound Effects Water In Motion WAV

Just Sound Effects Water In Motion WAV

DIVE INTO THE WORLD OF WATER SOUND DESIGN
Discover the versatile world of aquatic audio with WATER IN MOTION, a sound library designed to provide sound designers and game audio professionals with an extensive array of water sounds. This library equips you with the tools to create your very own sound effects and design water foley scenes right out of the box.

Putting sound quality and versatility at the forefront we captured every detail of the water sounds with highest precision. The result is a collection of extremely clean sounding water recordings that let you shape the sonic character to your specific needs! Every sound was recorded with a mono center microphone (MKH 8050 or Sanken co-100k) and a matched stereo pair of MKH 8040s by Sennheiser (note: only the nature-sounds and the designed tools have no mono file).

The library is split into two main sections: RECORDINGS and DESIGNED TOOLS. The RECORDING folder has every water sound you need ranging from simple bubbles to roaring waterfalls, rain, ocean waves, tons of everyday sounds, experimental water recordings, various movements and tiny to huge splashes. The DESIGNED TOOLS section comes with a vast array of pre-designed water sounds from big splashes, liquid whooshes, magic spell elements and morphing sounds to underwater ambiences and short textures.

WHAT’S INSIDE
Bubbles
– 84 / 440+

Everyday
– 172 / 830+

Experimental
– 77 / 370+

Movements
– 60 / 420+

Nature
– 46 / 55

Splashes
– 36 / 310+

Tools – Ambiences
– 21 / 21

Tools – Impacts / Hits / Splashes
– 21 / 190+

Tools – Movement / Whooshes
– 40 / 320+

Tools – Short Textures
– 48 / 48

RICH METADATA
Well-organized sound libraries improve your workflow and save a lot of time. That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.

The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.

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